Crimson Desert · Kliff · Patch 2.0x
One core. Five ways to swing it.
Every build shares the same helm, chest, gloves, boots, shield and accessories, so you farm the core once and swap the weapon. The equipment grid mirrors the in-game inventory; tap any slot for its numbers and where to get it.
Two-handed
Spear Nuke
Groundsurge, Greysoul Howling and Shadow Claw on a spear-moveset two-hander, with fire imbue feeding Volcanic Eruption and Flames of Judgment.
- Attack
- 56
- Crit
- Lv 11
- Atk Spd
- Lv 10
Dual wield
Shadow Pair
Two 34-attack swords firing Shadow Claw and Crow's Pursuit on every Heavy Attack, for bosses with short damage windows.
- Attack
- 52
- Crit
- Lv 7
- Atk Spd
- Lv 10
Bow
Infinite Explosive Bow
Infinite Arrows II + III = 100% arrow return, so one Explosive Arrow lasts forever. Flame-imbued Charged Shots trigger the glove gears at range.
- Attack
- 56
- Crit
- Lv 11
- Atk Spd
- Lv 10
Two-handed · Frost
Frost Lancer
The same spear core, reached earlier: Frost is the first element the game gives you, and Frost Spike plus Shattering Frost replace the Chapter 8 fire gears.
- Attack
- 56
- Crit
- Lv 11
- Atk Spd
- Lv 13
Longsword
Crow Warden
A longsword stagger build: Ator's Orb, Crow Storm and Groundsurge keep the stagger bar full while plate and Aegis make you hard to kill.
- Attack
- 57
- Crit
- Lv 10
- Atk Spd
- Lv 7